Nonce Equitaur 2 wrote: And the takeaway ... Magneto's nerf should be minor. He's not being overused right now, and the player base can't handle another supernerf right now. 2* land seriously needs some buffs for Bagman, Moonstone, M Hawkeye, Bullseye, and now OBW. Most of these buffs should just be changes to AP costs.
Nonce Equitaur 2 wrote: Ragnarok + cStorm. ... In many tournaments, 90% of teams were these two.
pasa_ wrote: Nonce Equitaur 2 wrote: Ragnarok + cStorm. ... In many tournaments, 90% of teams were these two. I'm sure it was nothing near the case. Maybe you meant 90% of game offers in certain MMR niche? Or tournament top10?
gamar wrote: Nonce Equitaur 2 wrote: OBW is STILL the best 2* char by far. Why on earth does she need a buff?
Nonce Equitaur 2 wrote: OBW is STILL the best 2* char by far. Why on earth does she need a buff?
ZenBrillig wrote: One problem is that the most overused characters aren't necessarily the most overpowered. See Sentry, for example. You'd have to either have extraordinary luck or be a spender to have him fully covered right now, so he isn't overused, but he's off-the-charts-stupid overpowered.
Nonce Equitaur 2 wrote: gamar wrote: Nonce Equitaur 2 wrote: OBW is STILL the best 2* char by far. Why on earth does she need a buff? Her healing is much less effective, so it should be made cheaper. I'm already seeing less of her on 3* teams.
OnesOwnGrief wrote: Bullseye black is really strong for a 2* in terms of damage and he doesnt even cap at 85. Any change to that particular skill will cause some serious problems. Third ability might be fine but they should not touch his black.
FierceKiwi wrote: OnesOwnGrief wrote: Bullseye black is really strong for a 2* in terms of damage and he doesnt even cap at 85. Any change to that particular skill will cause some serious problems. Third ability might be fine but they should not touch his black. Huge damage is pretty irrelavent if you never get enough AP to use it (or it never triggers see Daredevil)...of course I'm convinced characters like Bullseye and Yelena have huge AP costs because they were designed assuming goons would be feeding them free AP each turn.
OnesOwnGrief wrote: FierceKiwi wrote: OnesOwnGrief wrote: Bullseye black is really strong for a 2* in terms of damage and he doesnt even cap at 85. Any change to that particular skill will cause some serious problems. Third ability might be fine but they should not touch his black. Huge damage is pretty irrelavent if you never get enough AP to use it (or it never triggers see Daredevil)...of course I'm convinced characters like Bullseye and Yelena have huge AP costs because they were designed assuming goons would be feeding them free AP each turn. I wouldn't state it was huge damage if I could never get it off to begin with. The AP cost isn't hard to get and it isn't something you should shoot for at the very beginning. It is a game ender. It does really good damage even without the effect just off of a match 5 or 6 with it.
Nonce Equitaur 2 wrote: pasa_ wrote: Nonce Equitaur 2 wrote: Ragnarok + cStorm. ... In many tournaments, 90% of teams were these two. I'm sure it was nothing near the case. Maybe you meant 90% of game offers in certain MMR niche? Or tournament top10? The tournament that released Invisible Woman, which I placed #1 in, was a slog of Ragnarok + cStorm teams. I got so good at destroying them that I eventually started skipping the rare team that was anything else. I should maybe say "some" tournaments, but they used to be overwhelmingly common before Storm was nerfed.