ihearthawthats wrote: Honestly speaking, 1100 Spidey and the 26-50 reward being "better" than the <25 reward had at least a moderate impact. Do you have numbers on how many people got Spidey?
IceIX wrote: <Bug> The change in how Team Ups work with characters using buffed strengths only when their base stats are more powerful had a hand in pushing swing down a little as well, as players couldn't rely on brute forcing opponents to death through extremely powerful matches on buffed characters. We're undecided internally, but this may actually be a serendipitous bug that'll stay around as a feature (with better UI to identify Color Strengths).
IceIX wrote: Hey all, ... - <Bug> The change in how Team Ups work with characters using buffed strengths only when their base stats are more powerful had a hand in pushing swing down a little as well, as players couldn't rely on brute forcing opponents to death through extremely powerful matches on buffed characters. We're undecided internally, but this may actually be a serendipitous bug that'll stay around as a feature (with better UI to identify Color Strengths). ...
Twanbon wrote: I don't quite understand the "bug" of when a boosted character doesn't use his boosted stats to attack? Can anyone spell this out clearly?
ihearthawthats wrote: Twanbon wrote: I don't quite understand the "bug" of when a boosted character doesn't use his boosted stats to attack? Can anyone spell this out clearly? The way the game decides who attacks is determined by non-boosted attack strength. Boost becomes pointless if you can't attack with them, so you gotta be more careful with team selection. So for example, you have Thor with 50 attack and Storm with 51. Boost now gives Thor 100, but it goes to waste because Storm will be the one to attack.
Bugpop wrote: ihearthawthats wrote: Twanbon wrote: I don't quite understand the "bug" of when a boosted character doesn't use his boosted stats to attack? Can anyone spell this out clearly? The way the game decides who attacks is determined by non-boosted attack strength. Boost becomes pointless if you can't attack with them, so you gotta be more careful with team selection. So for example, you have Thor with 50 attack and Storm with 51. Boost now gives Thor 100, but it goes to waste because Storm will be the one to attack. If Thor is always in the front he's always taking hits. Lets say you need one more yellow tile for Thor to obliterate the opponent. You see that the last surviving opponent, an IM40, has 13 red AP. You're worried about him blasting the next attacker. Thor is toast If he is the attacker on all colors. You can't send out another team member to take one for the team. There's no flexibility.
Light wrote: ihearthawthats wrote: Twanbon wrote: I don't quite understand the "bug" of when a boosted character doesn't use his boosted stats to attack? Can anyone spell this out clearly? The way the game decides who attacks is determined by non-boosted attack strength. Boost becomes pointless if you can't attack with them, so you gotta be more careful with team selection. So for example, you have Thor with 50 attack and Storm with 51. Boost now gives Thor 100, but it goes to waste because Storm will be the one to attack. Team selection doesn't even matter for me, using storm and thor as example my thor is 30+ on red and storm is at 9 and it still uses storm for my red matches. It isn't using the highest non boosted its using everything but the boosted for me. There is no point using your own hero cover when the free one and classic storm make it way easier to tempest through everything you fight.
fatcatfan wrote: Thinking about this further, the bug compounds the advantage of someone who already has a high level version of the buffed hero. In the current tourney, if Thor is already high enough that he will take the lead in matches, you get the boost advantage on matches (like the one who just first turn crit killed my Thor) and can still use him with other red power heroes. For my lower powered Thor, the options are to use him with only non-red power heroes, or only *really* low powered ones.